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BlizzardStarCraftHeroes of the StormBlizzard Entertainment employeesOverwatchStarCraft: RemasteredStarCraft IIBlizzard Arena TaipeiBlizzard Entertainment headquartersBlizzCon

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Connected Bands/Artists

  • Blizzard
  • StarCraft

Connected Musicians

  • Blizzard Arena Taipei
  • Blizzard Entertainment employees
  • Blizzard Entertainment headquarters
  • BlizzCon
  • Heroes of the Storm
  • Overwatch
  • StarCraft II
  • StarCraft: Remastered

Analyzing Network Connections...

Network Profile

Overall Strength
i
3.42% of network
(1.6K)
Strength Breakdown
  • This Post (3.42%)
  • StarCraft (3.42%)
  • Easter Seals Telethon (0.85%)
  • Blizzard Arena Taipei (0.85%)
  • Blizzard Entertainment employees (0.85%)
  • Blizzard Entertainment headquarters (0.85%)
  • BlizzCon (0.85%)
  • Heroes of the Storm (0.85%)
  • Overwatch (0.85%)
  • StarCraft II (0.85%)
  • StarCraft: Remastered (0.85%)
Dominant nodes (excluded from chart)
Blizzard 85.47%
Influence Score
i
8.33% of network
(1)
Influence Breakdown
  • This Post (8.33%)
  • Blizzard (8.33%)
  • Easter Seals Telethon (8.33%)
  • Blizzard Arena Taipei (8.33%)
  • Blizzard Entertainment employees (8.33%)
  • Blizzard Entertainment headquarters (8.33%)
  • BlizzCon (8.33%)
  • Heroes of the Storm (8.33%)
  • Overwatch (8.33%)
  • StarCraft (8.33%)
  • StarCraft II (8.33%)
  • StarCraft: Remastered (8.33%)
Direct Connections 4

Node & Network Details

How is this calculated?

The math continuously tracks how strongly this post is connected to the rest of the network. Every tag forms a 2-way link. The base stats determine personal node strength, and the pie charts below show this node's share against its direct neighbours.

// 1. Base variables (floored at 1 to prevent zero-multiplication math errors)
$inbound = max(1, 2) = 2
$outbound = max(1, 2) = 2

// 2. Node Base Values (Local connection strength)
Base_Strength (PV) = $inbound * $outbound = 2 * 2 = 4
Base_Influence (IV) = $inbound / $outbound = 2 / 2 = 1

// 3. Exponential Network Values (accumulating 11 direct neighbours)
Network_Strength (CV) = Base_PV * (Neighbour_1_PV * Neighbour_2_PV * ...)
                         = 4 *
                           ( 100 [Blizzard] *
                            1 [Easter Seals Telethon] *
                            1 [Blizzard Arena Taipei] *
                            1 [Blizzard Entertainment employees] *
                            1 [Blizzard Entertainment headquarters] *
                            1 [BlizzCon] *
                            1 [Heroes of the Storm] *
                            1 [Overwatch] *
                            4 [StarCraft] *
                            1 [StarCraft II] *
                            1 [StarCraft: Remastered]
                           )

                         = 1.6K

Network_Influence (TV) = Base_IV * (Neighbour_1_IV * Neighbour_2_IV * ...)
                         = 1 *
                           ( 1 [Blizzard] *
                            1 [Easter Seals Telethon] *
                            1 [Blizzard Arena Taipei] *
                            1 [Blizzard Entertainment employees] *
                            1 [Blizzard Entertainment headquarters] *
                            1 [BlizzCon] *
                            1 [Heroes of the Storm] *
                            1 [Overwatch] *
                            1 [StarCraft] *
                            1 [StarCraft II] *
                            1 [StarCraft: Remastered]
                           )

                         = 1
Outbound 2 Tags on post
Inbound 2 Posts tagging this
Connections 11 Total nodes
Base Node Strength 4
Base Node Influence 1
Strength Share (vs Direct Neighbours)
3.42% (1.6K overall)
  • This Post (3.42%)
  • StarCraft (3.42%)
  • Easter Seals Telethon (0.85%)
  • Blizzard Arena Taipei (0.85%)
  • Blizzard Entertainment employees (0.85%)
  • Blizzard Entertainment headquarters (0.85%)
  • BlizzCon (0.85%)
  • Heroes of the Storm (0.85%)
  • Overwatch (0.85%)
  • StarCraft II (0.85%)
  • StarCraft: Remastered (0.85%)
Dominant nodes (excluded from chart)
Blizzard 85.47%
Influence Share (vs Direct Neighbours)
8.33% (1 overall)
  • This Post (8.33%)
  • Blizzard (8.33%)
  • Easter Seals Telethon (8.33%)
  • Blizzard Arena Taipei (8.33%)
  • Blizzard Entertainment employees (8.33%)
  • Blizzard Entertainment headquarters (8.33%)
  • BlizzCon (8.33%)
  • Heroes of the Storm (8.33%)
  • Overwatch (8.33%)
  • StarCraft (8.33%)
  • StarCraft II (8.33%)
  • StarCraft: Remastered (8.33%)

Connected Network Hierarchy

Sort list by:
Top Network Boosters (Highest Multipliers)
Blizzard ↗
Str: 100Inf: 1
Easter Seals Telethon ↗
Str: 1Inf: 1
Blizzard Arena Taipei ↗
Str: 1Inf: 1
Blizzard Entertainment employees ↗
Str: 1Inf: 1
Blizzard Entertainment headquarters ↗
Str: 1Inf: 1
BlizzCon ↗
Str: 1Inf: 1
Heroes of the Storm ↗
Str: 1Inf: 1
Overwatch ↗
Str: 1Inf: 1
StarCraft ↗
Str: 4Inf: 1
StarCraft II ↗
Str: 1Inf: 1
StarCraft: Remastered ↗
Str: 1Inf: 1
Weakest Connections (Lowest Multipliers)
StarCraft: Remastered ↗
Str: 1Inf: 1
StarCraft II ↗
Str: 1Inf: 1
StarCraft ↗
Str: 4Inf: 1
Overwatch ↗
Str: 1Inf: 1
Heroes of the Storm ↗
Str: 1Inf: 1
BlizzCon ↗
Str: 1Inf: 1
Blizzard Entertainment headquarters ↗
Str: 1Inf: 1
Blizzard Entertainment employees ↗
Str: 1Inf: 1
Blizzard Arena Taipei ↗
Str: 1Inf: 1
Easter Seals Telethon ↗
Str: 1Inf: 1
Blizzard ↗
Str: 100Inf: 1

Connection Health Audit (Red = broken 1-way link)

Outbound Tags (2)
Blizzard
Easter Seals Telethon
Inbound Posts (2)
Blizzard
Easter Seals Telethon
Last calculated: Jun 14, 3:30 AM
14

Related Content

Topics

  • Easter Seals Telethon